/content/CMCmn/system/param_db.szs/generatorsave_db.txt has entries for GasHiba (the gas pipes, as in the previous bullet point), MureBuka (an unknown object related to the Scornets ( Mure)), and Tamagumo (an alternative spelling of Damagumo, which is also in the file).The fire geyser ( hiba) has a parameter file for bubble and gas, suggesting that the gas pipes would return, and some sort of water geyser-like obstacle would be introduced.It's considerably smaller, and current tools cannot fully open it. tuyukusa is likely an abandoned misspelling of tsuyukusa, which is the Burgeoning Spiderwort.kokgamiegg cannot be opened with current tools, and the file size reveals that it's almost empty. kokgamiegg was likely created accidentally, with kokagamiegg being the name for the Phosbat Pod.params_yuki.txt: Used, Arctic Cannon Larva (ゆき means snow).params_ruri.tx: Unused, るり means Lapis Lazuli.params_red.txt: Unused, Decorated Cannon Beetle?.params_fixed.txt: Unused, grounded version?. params.txt: Used, Armored Cannon Larva.Inside the Armored Cannon Larva/Arctic Cannon Larva archive are parameters for 6 variants of the enemy. Looks to be the same model as Pikmin 2's, and the textures and internal name are the same. It returns to the shaking animation afterwards. When idling, it repeats its shaking animation, but when a leader gets near, it actually jumps and attacks. It uses the same model, apparently, but the textures and the internal name are exactly the same. The (white) Wollywog in Pikmin and Pikmin 2. In-game, all it does is repeat its tongue attack preparation animation. The Emperor Bulblax! Likely the same model as in Pikmin 2, but the textures and internal name are exactly the same. Attacking it will lead to it dropping its egg, but will crash. All that is known about its behavior is that it flies around, and eventually vanishes. The egg it carries is also the same as the regular Pikmin 3 eggs. It is like its Pikmin and Pikmin 2 counterparts, and despite the textures being the same, it still looks updated in Pikmin 3. A clione is a transparent sea slug, so the Pikmin 2 name is a Romanization of the word. Its internal name in Pikmin 2 is qurione however. Roughly the same model as Pikmin 2 and the same texture. When it buries, its health is completely refilled. It's not known what triggers each of these behaviors. If it is left alone for a bit, it pops out and repeats, but if not, it will either stay under the ground, or occasionally pop its head out for a second. When leaders or Pikmin get near, it becomes alerted, and runs to its spawn point, where it burrows itself (again, without particles). When it spawns, it pops out from the ground, without particle effects, and begins waddling about. This enemy is roughly the size of a Red Bulborb. The texture is larger than the usual Pikmin 2 textures, but smaller than the usual final Pikmin 3 ones. In addition to keeping track of all the enemies and enemy types you have defeated, it lets you see information about the enemies from each of the five characters: Alph, Brittany, Charlie, Olimar, and Louie.Now this is new! A fat slug-like enemy with a purple body, a yellow striped back, yellow stomach, three green eyes on each side, two long antennae and a circular sawteeth mouth. The Piklopedia is a new feature introduced to the deluxe form of Pikmin 3.
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